Hooks
static bool BeforeCvUnit_changeTerrainDoubleMoveCount(CvUnit* self, TerrainTypes eIndex, int iChange);static void AfterCvUnit_changeTerrainDoubleMoveCount(CvUnit* self, TerrainTypes eIndex, int iChange);static void ReplaceCvUnit_changeTerrainDoubleMoveCount(void (*original)(CvUnit*, TerrainTypes, int), CvUnit* self, TerrainTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeTerrainDoubleMoveCount>(host, &BeforeCvUnit_changeTerrainDoubleMoveCount);CivRegisterAfter<CivHooks::CvUnit_changeTerrainDoubleMoveCount>(host, &AfterCvUnit_changeTerrainDoubleMoveCount);CivRegisterReplace<CivHooks::CvUnit_changeTerrainDoubleMoveCount>(host, &ReplaceCvUnit_changeTerrainDoubleMoveCount);