Bazaar developer reference

CvUnit::changeNearbyEnemyCombatMod(int)

Defined in
CvUnit.cpp, line 18205
Class
CvUnit
Hook name
CivHooks::CvUnit_changeNearbyEnemyCombatMod

Hooks

static bool BeforeCvUnit_changeNearbyEnemyCombatMod(CvUnit* self, int iChange);static void AfterCvUnit_changeNearbyEnemyCombatMod(CvUnit* self, int iChange);static void ReplaceCvUnit_changeNearbyEnemyCombatMod(void (*original)(CvUnit*, int), CvUnit* self, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeNearbyEnemyCombatMod>(host, &BeforeCvUnit_changeNearbyEnemyCombatMod);CivRegisterAfter<CivHooks::CvUnit_changeNearbyEnemyCombatMod>(host, &AfterCvUnit_changeNearbyEnemyCombatMod);CivRegisterReplace<CivHooks::CvUnit_changeNearbyEnemyCombatMod>(host, &ReplaceCvUnit_changeNearbyEnemyCombatMod);

Code

18205void CvUnit::changeNearbyEnemyCombatMod(int iChange)18206{18207	VALIDATE_OBJECT18208	m_iNearbyEnemyCombatMod = (m_iNearbyEnemyCombatMod + iChange);18209}

Called by