Hooks
static bool BeforeCvUnit_changeIgnoreTerrainCostCount(CvUnit* self, int iValue);static void AfterCvUnit_changeIgnoreTerrainCostCount(CvUnit* self, int iValue);static void ReplaceCvUnit_changeIgnoreTerrainCostCount(void (*original)(CvUnit*, int), CvUnit* self, int iValue);CivRegisterBefore<CivHooks::CvUnit_changeIgnoreTerrainCostCount>(host, &BeforeCvUnit_changeIgnoreTerrainCostCount);CivRegisterAfter<CivHooks::CvUnit_changeIgnoreTerrainCostCount>(host, &AfterCvUnit_changeIgnoreTerrainCostCount);CivRegisterReplace<CivHooks::CvUnit_changeIgnoreTerrainCostCount>(host, &ReplaceCvUnit_changeIgnoreTerrainCostCount);