Bazaar developer reference

CvUnit::changeHPHealedIfDefeatEnemy(int)

Defined in
CvUnit.cpp, line 14504
Class
CvUnit
Hook name
CivHooks::CvUnit_changeHPHealedIfDefeatEnemy

Hooks

static bool BeforeCvUnit_changeHPHealedIfDefeatEnemy(CvUnit* self, int iValue);static void AfterCvUnit_changeHPHealedIfDefeatEnemy(CvUnit* self, int iValue);static void ReplaceCvUnit_changeHPHealedIfDefeatEnemy(void (*original)(CvUnit*, int), CvUnit* self, int iValue);CivRegisterBefore<CivHooks::CvUnit_changeHPHealedIfDefeatEnemy>(host, &BeforeCvUnit_changeHPHealedIfDefeatEnemy);CivRegisterAfter<CivHooks::CvUnit_changeHPHealedIfDefeatEnemy>(host, &AfterCvUnit_changeHPHealedIfDefeatEnemy);CivRegisterReplace<CivHooks::CvUnit_changeHPHealedIfDefeatEnemy>(host, &ReplaceCvUnit_changeHPHealedIfDefeatEnemy);

Code

14504void CvUnit::changeHPHealedIfDefeatEnemy(int iValue)14505{14506	VALIDATE_OBJECT14507	m_iHPHealedIfDefeatEnemy += iValue;14508#if !defined(MOD_BUGFIX_MINOR)14509	// If the modder wants this to be negative, then so-be-it14510	CvAssert(getHPHealedIfDefeatEnemy() >= 0);14511#endif14512}

Calls

Called by