Bazaar developer reference

CvUnit::changeEnemyDamage(int)

Defined in
CvUnit.cpp, line 18174
Class
CvUnit
Hook name
CivHooks::CvUnit_changeEnemyDamage

Hooks

static bool BeforeCvUnit_changeEnemyDamage(CvUnit* self, int iChange);static void AfterCvUnit_changeEnemyDamage(CvUnit* self, int iChange);static void ReplaceCvUnit_changeEnemyDamage(void (*original)(CvUnit*, int), CvUnit* self, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeEnemyDamage>(host, &BeforeCvUnit_changeEnemyDamage);CivRegisterAfter<CivHooks::CvUnit_changeEnemyDamage>(host, &AfterCvUnit_changeEnemyDamage);CivRegisterReplace<CivHooks::CvUnit_changeEnemyDamage>(host, &ReplaceCvUnit_changeEnemyDamage);

Code

18174void CvUnit::changeEnemyDamage(int iChange)18175{18176	VALIDATE_OBJECT18177	m_iEnemyDamage = (m_iEnemyDamage + iChange);18178	CvAssert(getEnemyDamage() >= 0);18179}

Called by