Hooks
static bool BeforeCvUnit_changeCanMoveAllTerrainCount(CvUnit* self, int iValue);static void AfterCvUnit_changeCanMoveAllTerrainCount(CvUnit* self, int iValue);static void ReplaceCvUnit_changeCanMoveAllTerrainCount(void (*original)(CvUnit*, int), CvUnit* self, int iValue);CivRegisterBefore<CivHooks::CvUnit_changeCanMoveAllTerrainCount>(host, &BeforeCvUnit_changeCanMoveAllTerrainCount);CivRegisterAfter<CivHooks::CvUnit_changeCanMoveAllTerrainCount>(host, &AfterCvUnit_changeCanMoveAllTerrainCount);CivRegisterReplace<CivHooks::CvUnit_changeCanMoveAllTerrainCount>(host, &ReplaceCvUnit_changeCanMoveAllTerrainCount);