Hooks
static bool BeforeCvUnit_changeBlitzCount(CvUnit* self, int iChange);static void AfterCvUnit_changeBlitzCount(CvUnit* self, int iChange);static void ReplaceCvUnit_changeBlitzCount(void (*original)(CvUnit*, int), CvUnit* self, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeBlitzCount>(host, &BeforeCvUnit_changeBlitzCount);CivRegisterAfter<CivHooks::CvUnit_changeBlitzCount>(host, &AfterCvUnit_changeBlitzCount);CivRegisterReplace<CivHooks::CvUnit_changeBlitzCount>(host, &ReplaceCvUnit_changeBlitzCount);