Hooks
static bool BeforeCvUnit_changeAlwaysHealCount(CvUnit* self, int iChange);static void AfterCvUnit_changeAlwaysHealCount(CvUnit* self, int iChange);static void ReplaceCvUnit_changeAlwaysHealCount(void (*original)(CvUnit*, int), CvUnit* self, int iChange);CivRegisterBefore<CivHooks::CvUnit_changeAlwaysHealCount>(host, &BeforeCvUnit_changeAlwaysHealCount);CivRegisterAfter<CivHooks::CvUnit_changeAlwaysHealCount>(host, &AfterCvUnit_changeAlwaysHealCount);CivRegisterReplace<CivHooks::CvUnit_changeAlwaysHealCount>(host, &ReplaceCvUnit_changeAlwaysHealCount);