Bazaar developer reference

CvUnit::ShowDamageDeltaText(int, CvPlot *, float, const CvString *)

Defined in
CvUnit.cpp, line 16645
Class
CvUnit
Hook name
CivHooks::CvUnit_ShowDamageDeltaText

Hooks

static bool BeforeCvUnit_ShowDamageDeltaText(CvUnit* self, int iDelta, CvPlot* pkPlot, float fAdditionalTextDelay, const CvString* pAppendText);static void AfterCvUnit_ShowDamageDeltaText(CvUnit* self, int iDelta, CvPlot* pkPlot, float fAdditionalTextDelay, const CvString* pAppendText);static void ReplaceCvUnit_ShowDamageDeltaText(void (*original)(CvUnit*, int, CvPlot*, float, const CvString*), CvUnit* self, int iDelta, CvPlot* pkPlot, float fAdditionalTextDelay, const CvString* pAppendText);CivRegisterBefore<CivHooks::CvUnit_ShowDamageDeltaText>(host, &BeforeCvUnit_ShowDamageDeltaText);CivRegisterAfter<CivHooks::CvUnit_ShowDamageDeltaText>(host, &AfterCvUnit_ShowDamageDeltaText);CivRegisterReplace<CivHooks::CvUnit_ShowDamageDeltaText>(host, &ReplaceCvUnit_ShowDamageDeltaText);

Code

16645void CvUnit::ShowDamageDeltaText(int iDelta, CvPlot* pkPlot, float fAdditionalTextDelay /* = 0.f */, const CvString* pAppendText /* = NULL */)16646{16647	if (pkPlot)16648	{16649		if(pkPlot->GetActiveFogOfWarMode() == FOGOFWARMODE_OFF)16650		{16651			float fDelay = 0.0f + fAdditionalTextDelay;16652			CvString text;16653			if(iDelta <= 0)16654			{16655				text.Format("[COLOR_GREEN]+%d", -iDelta);16656				fDelay = GC.getPOST_COMBAT_TEXT_DELAY() * 2;16657			}16658			else16659			{16660				text.Format("[COLOR_RED]%d", -iDelta);16661			}16662			if(pAppendText != NULL)16663			{16664				text += " ";16665				text += *pAppendText;16666			}16667			text += "[ENDCOLOR]";1666816669#if defined(SHOW_PLOT_POPUP)16670			// SHOW_PLOT_POPUP(pkPlot, getOwner(), text.c_str(), fDelay);16671#else16672			DLLUI->AddPopupText(pkPlot->getX(), pkPlot->getY(), text.c_str(), fDelay);16673#endif16674		}16675	}16676}

Calls

Called by