Hooks
static bool BeforeCvUnit_SetBaseRangedCombatStrength(CvUnit* self, int iStrength);static void AfterCvUnit_SetBaseRangedCombatStrength(CvUnit* self, int iStrength);static void ReplaceCvUnit_SetBaseRangedCombatStrength(void (*original)(CvUnit*, int), CvUnit* self, int iStrength);CivRegisterBefore<CivHooks::CvUnit_SetBaseRangedCombatStrength>(host, &BeforeCvUnit_SetBaseRangedCombatStrength);CivRegisterAfter<CivHooks::CvUnit_SetBaseRangedCombatStrength>(host, &AfterCvUnit_SetBaseRangedCombatStrength);CivRegisterReplace<CivHooks::CvUnit_SetBaseRangedCombatStrength>(host, &ReplaceCvUnit_SetBaseRangedCombatStrength);