Hooks
static bool BeforeCvUnit_HeadMissionQueueNode(const CvUnit* self, const MissionQueueNode*& result);static void AfterCvUnit_HeadMissionQueueNode(const CvUnit* self, const MissionQueueNode*& result);static const MissionQueueNode* ReplaceCvUnit_HeadMissionQueueNode(const MissionQueueNode* (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_HeadMissionQueueNode>(host, &BeforeCvUnit_HeadMissionQueueNode);CivRegisterAfter<CivHooks::CvUnit_HeadMissionQueueNode>(host, &AfterCvUnit_HeadMissionQueueNode);CivRegisterReplace<CivHooks::CvUnit_HeadMissionQueueNode>(host, &ReplaceCvUnit_HeadMissionQueueNode);