Hooks
static bool BeforeCvUnit_GetReligiousStrengthLossRivalTerritory(const CvUnit* self, int& result);static void AfterCvUnit_GetReligiousStrengthLossRivalTerritory(const CvUnit* self, int& result);static int ReplaceCvUnit_GetReligiousStrengthLossRivalTerritory(int (*original)(const CvUnit*), const CvUnit* self);CivRegisterBefore<CivHooks::CvUnit_GetReligiousStrengthLossRivalTerritory>(host, &BeforeCvUnit_GetReligiousStrengthLossRivalTerritory);CivRegisterAfter<CivHooks::CvUnit_GetReligiousStrengthLossRivalTerritory>(host, &AfterCvUnit_GetReligiousStrengthLossRivalTerritory);CivRegisterReplace<CivHooks::CvUnit_GetReligiousStrengthLossRivalTerritory>(host, &ReplaceCvUnit_GetReligiousStrengthLossRivalTerritory);