Hooks
static bool BeforeCvUnit_ChangeHealIfDefeatExcludeBarbariansCount(CvUnit* self, int iValue);static void AfterCvUnit_ChangeHealIfDefeatExcludeBarbariansCount(CvUnit* self, int iValue);static void ReplaceCvUnit_ChangeHealIfDefeatExcludeBarbariansCount(void (*original)(CvUnit*, int), CvUnit* self, int iValue);CivRegisterBefore<CivHooks::CvUnit_ChangeHealIfDefeatExcludeBarbariansCount>(host, &BeforeCvUnit_ChangeHealIfDefeatExcludeBarbariansCount);CivRegisterAfter<CivHooks::CvUnit_ChangeHealIfDefeatExcludeBarbariansCount>(host, &AfterCvUnit_ChangeHealIfDefeatExcludeBarbariansCount);CivRegisterReplace<CivHooks::CvUnit_ChangeHealIfDefeatExcludeBarbariansCount>(host, &ReplaceCvUnit_ChangeHealIfDefeatExcludeBarbariansCount);