Bazaar developer reference

CvUnit::ChangeCaptureDefeatedEnemyCount(int)

Defined in
CvUnit.cpp, line 4737
Class
CvUnit
Hook name
CivHooks::CvUnit_ChangeCaptureDefeatedEnemyCount

Hooks

static bool BeforeCvUnit_ChangeCaptureDefeatedEnemyCount(CvUnit* self, int iChange);static void AfterCvUnit_ChangeCaptureDefeatedEnemyCount(CvUnit* self, int iChange);static void ReplaceCvUnit_ChangeCaptureDefeatedEnemyCount(void (*original)(CvUnit*, int), CvUnit* self, int iChange);CivRegisterBefore<CivHooks::CvUnit_ChangeCaptureDefeatedEnemyCount>(host, &BeforeCvUnit_ChangeCaptureDefeatedEnemyCount);CivRegisterAfter<CivHooks::CvUnit_ChangeCaptureDefeatedEnemyCount>(host, &AfterCvUnit_ChangeCaptureDefeatedEnemyCount);CivRegisterReplace<CivHooks::CvUnit_ChangeCaptureDefeatedEnemyCount>(host, &ReplaceCvUnit_ChangeCaptureDefeatedEnemyCount);

Code

4737void CvUnit::ChangeCaptureDefeatedEnemyCount(int iChange)4738{4739	VALIDATE_OBJECT4740	if(iChange != 0)4741	{4742		m_iCaptureDefeatedEnemyCount += iChange;4743	}4744}

Called by