Hooks
static bool BeforeCvUnit_ChangeAuraEffectChange(CvUnit* self, int iChange);static void AfterCvUnit_ChangeAuraEffectChange(CvUnit* self, int iChange);static void ReplaceCvUnit_ChangeAuraEffectChange(void (*original)(CvUnit*, int), CvUnit* self, int iChange);CivRegisterBefore<CivHooks::CvUnit_ChangeAuraEffectChange>(host, &BeforeCvUnit_ChangeAuraEffectChange);CivRegisterAfter<CivHooks::CvUnit_ChangeAuraEffectChange>(host, &AfterCvUnit_ChangeAuraEffectChange);CivRegisterReplace<CivHooks::CvUnit_ChangeAuraEffectChange>(host, &ReplaceCvUnit_ChangeAuraEffectChange);