CvTypes::getMISSION_SKIP()
- Defined in
- CvTypes.cpp, line 329
- Hook name
CivHooks::CvTypes_getMISSION_SKIP
Hooks
static bool BeforeCvTypes_getMISSION_SKIP(MissionTypes& result);static void AfterCvTypes_getMISSION_SKIP(MissionTypes& result);static const MissionTypes ReplaceCvTypes_getMISSION_SKIP(const MissionTypes (*original)());CivRegisterBefore<CivHooks::CvTypes_getMISSION_SKIP>(host, &BeforeCvTypes_getMISSION_SKIP);CivRegisterAfter<CivHooks::CvTypes_getMISSION_SKIP>(host, &AfterCvTypes_getMISSION_SKIP);CivRegisterReplace<CivHooks::CvTypes_getMISSION_SKIP>(host, &ReplaceCvTypes_getMISSION_SKIP);
Code
329const MissionTypes CvTypes::getMISSION_SKIP()330{331 return s_eMISSION_SKIP;332}
Called by
- CvHomelandAI::ExecuteHeals()
- CvHomelandAI::ExecuteTradeUnitMoves()
- CvHomelandAI::ExecuteWorkerMoves(bool)
- CvHomelandAI::MoveCivilianToSafety(CvUnit *, bool, bool)
- CvHomelandAI::PlotFirstTurnSettlerMoves()
- CvHomelandAI::ReviewUnassignedUnits()
- CvTacticalAI::ExecuteHeals()
- CvTacticalAI::ExecuteMoveToPlot(UnitHandle, CvPlot *, bool)
- CvTacticalAI::ReviewUnassignedUnits()
- CvUnitMission::CanStartMission(UnitHandle, int, int, int, CvPlot *, bool)
- CvUnitMission::StartMission(UnitHandle)