Hooks
static bool BeforeCvPlayerTraits_SetUnitBaktun(CvPlayerTraits* self, UnitTypes eUnit);static void AfterCvPlayerTraits_SetUnitBaktun(CvPlayerTraits* self, UnitTypes eUnit);static void ReplaceCvPlayerTraits_SetUnitBaktun(void (*original)(CvPlayerTraits*, UnitTypes), CvPlayerTraits* self, UnitTypes eUnit);CivRegisterBefore<CivHooks::CvPlayerTraits_SetUnitBaktun>(host, &BeforeCvPlayerTraits_SetUnitBaktun);CivRegisterAfter<CivHooks::CvPlayerTraits_SetUnitBaktun>(host, &AfterCvPlayerTraits_SetUnitBaktun);CivRegisterReplace<CivHooks::CvPlayerTraits_SetUnitBaktun>(host, &ReplaceCvPlayerTraits_SetUnitBaktun);