CvPlayerTraits::IsNoAnnexing() const
- Defined in
- CvTraitClasses.h, line 830
- Class
- CvPlayerTraits
- Not a hook point
- written in a header
Code
830 bool IsNoAnnexing() const831 {832 return m_bNoAnnexing;833 }
Called by
- CvCity::IsCanPurchase(bool, bool, UnitTypes, BuildingTypes, ProjectTypes, YieldTypes)
- CvCityStrategyAI::ChooseProduction(bool, BuildingTypes, UnitTypes)
- CvDllPlayer::MayNotAnnex()
- CvMilitaryAI::BuyEmergencyUnit(UnitAITypes, CvCity *)
- CvPlayer::acquireCity(CvCity *, bool, bool, bool)
- CvPlayer::addFreeUnit(UnitTypes, UnitAITypes)
- CvPlayer::canFound(int, int, bool) const
- CvPlayer::canReceiveGoody(CvPlot *, GoodyTypes, CvUnit *) const
- CvPlayer::processPolicies(PolicyTypes, int)
- CvPlayer::unraze(CvCity *)
- CvPlayerAI::AI_chooseFreeGreatPerson()
- CvPlayerAI::AI_conquerCity(CvCity *, PlayerTypes)
- CvPlayerAI::AI_considerAnnex()
- CvPlayerAI::GetDirectiveMerchant(CvUnit *)
- CvPlayerAI::GreatMerchantWantsCash()
- CvUnit::createCaptureUnit(const CvUnitCaptureDefinition &)
- CvLuaPlayer::lMayNotAnnex(lua_State *)