Hooks
static bool BeforeCvPlayerTechs_SetCivTechPriority(CvPlayerTechs* self, TechTypes eIndex, int iNewValue);static void AfterCvPlayerTechs_SetCivTechPriority(CvPlayerTechs* self, TechTypes eIndex, int iNewValue);static void ReplaceCvPlayerTechs_SetCivTechPriority(void (*original)(CvPlayerTechs*, TechTypes, int), CvPlayerTechs* self, TechTypes eIndex, int iNewValue);CivRegisterBefore<CivHooks::CvPlayerTechs_SetCivTechPriority>(host, &BeforeCvPlayerTechs_SetCivTechPriority);CivRegisterAfter<CivHooks::CvPlayerTechs_SetCivTechPriority>(host, &AfterCvPlayerTechs_SetCivTechPriority);CivRegisterReplace<CivHooks::CvPlayerTechs_SetCivTechPriority>(host, &ReplaceCvPlayerTechs_SetCivTechPriority);