Hooks
static bool BeforeCvTeam_changeTerrainTradeCount(CvTeam* self, TerrainTypes eIndex, int iChange);static void AfterCvTeam_changeTerrainTradeCount(CvTeam* self, TerrainTypes eIndex, int iChange);static void ReplaceCvTeam_changeTerrainTradeCount(void (*original)(CvTeam*, TerrainTypes, int), CvTeam* self, TerrainTypes eIndex, int iChange);CivRegisterBefore<CivHooks::CvTeam_changeTerrainTradeCount>(host, &BeforeCvTeam_changeTerrainTradeCount);CivRegisterAfter<CivHooks::CvTeam_changeTerrainTradeCount>(host, &AfterCvTeam_changeTerrainTradeCount);CivRegisterReplace<CivHooks::CvTeam_changeTerrainTradeCount>(host, &ReplaceCvTeam_changeTerrainTradeCount);