CvTeam::IsHasDefensivePact(TeamTypes) const
- Defined in
- CvTeam.cpp, line 4294
- Class
- CvTeam
- Hook name
CivHooks::CvTeam_IsHasDefensivePact
Hooks
static bool BeforeCvTeam_IsHasDefensivePact(const CvTeam* self, TeamTypes eIndex, bool& result);static void AfterCvTeam_IsHasDefensivePact(const CvTeam* self, TeamTypes eIndex, bool& result);static bool ReplaceCvTeam_IsHasDefensivePact(bool (*original)(const CvTeam*, TeamTypes), const CvTeam* self, TeamTypes eIndex);CivRegisterBefore<CivHooks::CvTeam_IsHasDefensivePact>(host, &BeforeCvTeam_IsHasDefensivePact);CivRegisterAfter<CivHooks::CvTeam_IsHasDefensivePact>(host, &AfterCvTeam_IsHasDefensivePact);CivRegisterReplace<CivHooks::CvTeam_IsHasDefensivePact>(host, &ReplaceCvTeam_IsHasDefensivePact);
Code
4294bool CvTeam::IsHasDefensivePact(TeamTypes eIndex) const4295{4296 CvAssertMsg(eIndex >= 0, "eIndex is expected to be non-negative (invalid Index)");4297 CvAssertMsg(eIndex < MAX_TEAMS, "eIndex is expected to be within maximum bounds (invalid Index)");4298 return m_abDefensivePact[eIndex];4299}
Calls
Firaxis::Array::operator[]
Called by
- CvDeal::IsPossibleToTradeItem(PlayerTypes, PlayerTypes, TradeableItems, int, int, int, bool, bool, bool)
- CvDiplomacyAIHelpers::ApplyWarmongerPenalties(PlayerTypes, PlayerTypes, bool)
- CvEspionageAI::BuildOffenseCityList(EspionageCityList &)
- CvPlayerAI::AI_conquerCity(CvCity *, PlayerTypes)
- CvTeam::DoDeclareWar(PlayerTypes, bool, TeamTypes, bool, bool)
- CvTeam::SetHasDefensivePact(TeamTypes, bool)
- CvTeam::addTeam(TeamTypes)
- CvTeam::cancelDefensivePacts()
- CvTeam::getDefensivePactCount(TeamTypes) const
- CvTeam::getDefensivePower() const
- CvLuaTeam::lIsDefensivePact(lua_State *)