CvTeam::GetLiberatedByTeam() const
- Defined in
- CvTeam.cpp, line 4039
- Class
- CvTeam
- Hook name
CivHooks::CvTeam_GetLiberatedByTeam
Hooks
static bool BeforeCvTeam_GetLiberatedByTeam(const CvTeam* self, TeamTypes& result);static void AfterCvTeam_GetLiberatedByTeam(const CvTeam* self, TeamTypes& result);static TeamTypes ReplaceCvTeam_GetLiberatedByTeam(TeamTypes (*original)(const CvTeam*), const CvTeam* self);CivRegisterBefore<CivHooks::CvTeam_GetLiberatedByTeam>(host, &BeforeCvTeam_GetLiberatedByTeam);CivRegisterAfter<CivHooks::CvTeam_GetLiberatedByTeam>(host, &AfterCvTeam_GetLiberatedByTeam);CivRegisterReplace<CivHooks::CvTeam_GetLiberatedByTeam>(host, &ReplaceCvTeam_GetLiberatedByTeam);
Code
4039TeamTypes CvTeam::GetLiberatedByTeam() const4040{4041 return m_eLiberatedByTeam;4042}
Called by
- CvCityStrategyAI::ChooseProduction(bool, BuildingTypes, UnitTypes)
- CvTeam::GetProjectedVotesFromLiberatedMinors() const
- CvTeam::GetProjectedVotesFromMinorAllies() const
- CvTeam::GetTeamVotingForInDiplo() const
- CvTeam::IsAllowsOpenBordersToTeam(TeamTypes) const
- CvTeam::SetLiberatedByTeam(TeamTypes)
- CvWonderProductionAI::ChooseWonder(bool, bool, int &)
- CvWonderProductionAI::ChooseWonderForGreatEngineer(bool, int &, CvCity *&)
- CvLuaTeam::lGetLiberatedByTeam(lua_State *)