CvTeam::GetCurrentEra() const
- Defined in
- CvTeam.cpp, line 6960
- Class
- CvTeam
- Hook name
CivHooks::CvTeam_GetCurrentEra
Hooks
static bool BeforeCvTeam_GetCurrentEra(const CvTeam* self, EraTypes& result);static void AfterCvTeam_GetCurrentEra(const CvTeam* self, EraTypes& result);static EraTypes ReplaceCvTeam_GetCurrentEra(EraTypes (*original)(const CvTeam*), const CvTeam* self);CivRegisterBefore<CivHooks::CvTeam_GetCurrentEra>(host, &BeforeCvTeam_GetCurrentEra);CivRegisterAfter<CivHooks::CvTeam_GetCurrentEra>(host, &AfterCvTeam_GetCurrentEra);CivRegisterReplace<CivHooks::CvTeam_GetCurrentEra>(host, &ReplaceCvTeam_GetCurrentEra);
Code
6959/// What Era are we in?6960EraTypes CvTeam::GetCurrentEra() const6961{6962 return m_eCurrentEra;6963}
Called by
32 functions in 10 files
- CvCity::GetCityBombardEffectTag() const
- CvCity::GetCityBombardEffectTagHash() const
- CvCity::GetFaithPurchaseCost(BuildingTypes)
- CvCity::GetFaithPurchaseCost(UnitTypes, bool)
- CvDealAI::GetResearchAgreementValue(bool, PlayerTypes, bool)
- CvDealAI::GetThirdPartyPeaceValue(bool, PlayerTypes, TeamTypes)
- CvDealAI::GetThirdPartyWarValue(bool, PlayerTypes, TeamTypes)
- CvDealAI::IsMakeDemand(PlayerTypes, CvDeal *)
- CvDllTeam::GetCurrentEra() const
- CvGame::GetResearchAgreementCost(PlayerTypes, PlayerTypes)
- CvGame::getCurrentEra() const
- CvMinorCivAI::GetCultureFlatAlliesBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetCultureFlatFriendshipBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetFaithFlatAlliesBonus(PlayerTypes, EraTypes) const
- CvMinorCivAI::GetFaithFlatFriendshipBonus(PlayerTypes, EraTypes) const
- CvMinorCivAI::GetFriendsCapitalFoodBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetFriendsOtherCityFoodBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetHappinessFlatAlliesBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetHappinessFlatFriendshipBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetHappinessPerLuxuryAlliesBonus(PlayerTypes, EraTypes)
- CvMinorCivAI::GetHappinessPerLuxuryFriendshipBonus(PlayerTypes, EraTypes)
- CvPlayer::GetCurrentEra() const
- CvPlayer::HasReachedEra(EraTypes) const
- CvPlayer::IsInEra(EraTypes) const
- CvPlayerPolicies::CanUnlockPolicyBranch(PolicyBranchTypes)
- CvTeam::IsResourceObsolete(ResourceTypes)
- CvTeam::SetCurrentEra(EraTypes)
- CvTeam::changeBridgeBuildingCount(int)
- CvTeam::setHasTech(TechTypes, bool, PlayerTypes, bool, bool)
- CvUnit::getTradeGold(const CvPlot *) const
- CvUnit::upgradePrice(UnitTypes) const
- CvLuaTeam::lGetCurrentEra(lua_State *)