Bazaar developer reference

CvTacticalDominanceZone::GetRangeClosestEnemyUnit() const

Defined in
CvTacticalAnalysisMap.cpp, line 125
Class
CvTacticalDominanceZone
Hook name
CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit

Hooks

static bool BeforeCvTacticalDominanceZone_GetRangeClosestEnemyUnit(const CvTacticalDominanceZone* self, int& result);static void AfterCvTacticalDominanceZone_GetRangeClosestEnemyUnit(const CvTacticalDominanceZone* self, int& result);static int ReplaceCvTacticalDominanceZone_GetRangeClosestEnemyUnit(int (*original)(const CvTacticalDominanceZone*), const CvTacticalDominanceZone* self);CivRegisterBefore<CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit>(host, &BeforeCvTacticalDominanceZone_GetRangeClosestEnemyUnit);CivRegisterAfter<CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit>(host, &AfterCvTacticalDominanceZone_GetRangeClosestEnemyUnit);CivRegisterReplace<CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit>(host, &ReplaceCvTacticalDominanceZone_GetRangeClosestEnemyUnit);

Code

124/// Retrieve distance in hexes of closest enemy to center of this zone125int CvTacticalDominanceZone::GetRangeClosestEnemyUnit() const126{127	return m_iRangeClosestEnemyUnit;128}

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