Hooks
static bool BeforeCvTacticalDominanceZone_GetRangeClosestEnemyUnit(const CvTacticalDominanceZone* self, int& result);static void AfterCvTacticalDominanceZone_GetRangeClosestEnemyUnit(const CvTacticalDominanceZone* self, int& result);static int ReplaceCvTacticalDominanceZone_GetRangeClosestEnemyUnit(int (*original)(const CvTacticalDominanceZone*), const CvTacticalDominanceZone* self);CivRegisterBefore<CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit>(host, &BeforeCvTacticalDominanceZone_GetRangeClosestEnemyUnit);CivRegisterAfter<CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit>(host, &AfterCvTacticalDominanceZone_GetRangeClosestEnemyUnit);CivRegisterReplace<CivHooks::CvTacticalDominanceZone_GetRangeClosestEnemyUnit>(host, &ReplaceCvTacticalDominanceZone_GetRangeClosestEnemyUnit);