CvTacticalAnalysisMap::GetCell(int)
- Defined in
- CvTacticalAnalysisMap.h, line 644
- Class
- CvTacticalAnalysisMap
- Not a hook point
- written in a header
Code
644 CvTacticalAnalysisCell* GetCell(int iPlotIndex)645 {646 return &m_pPlots[iPlotIndex];647 }
Called by
- CvAIOperation::GetGatherTolerance(CvArmyAI *, CvPlot *) const
- TacticalAnalysisMapPathValid(CvAStarNode *, CvAStarNode *, int, const void *, CvAStar *)
- CvGlobals::GetHexDebugLayerString(CvPlot *, const char *, PlayerTypes, char *, unsigned int)
- CvTacticalAI::CanCoverFromEnemy(CvPlot *, int &, int)
- CvTacticalAI::ExecuteAttack(CvTacticalTarget *, CvPlot *, bool, bool)
- CvTacticalAI::ExecuteFlankAttack(CvTacticalTarget &)
- CvTacticalAI::ExecuteOneProtectedBombard(CvTacticalTarget &)
- CvTacticalAI::ExecuteSafeBombards(CvTacticalTarget &)
- CvTacticalAI::FindTacticalTargets()
- CvTacticalAI::MoveToUsingSafeEmbark(UnitHandle, CvPlot *, bool &)
- CvTacticalAI::PlotSingleHexOperationMoves(CvAIEscortedOperation *)
- CvTacticalAI::PlotWithdrawMoves()
- CvTacticalAI::ScoreCloseOnPlots(CvPlot *, bool)
- CvTacticalAI::ScoreDeploymentPlots(CvPlot *, CvArmyAI *, int, int, int)
- CvTacticalAI::ScoreFormationPlots(CvArmyAI *, CvPlot *, CvPlot *, int)
- CvTacticalAI::ScoreHedgehogPlots(CvPlot *)
- CvTacticalAI::UnitProcessed(int, bool)
- CvTacticalAnalysisMap::IsInEnemyDominatedZone(CvPlot *)