Hooks
static bool BeforeCvPreGame_setAutorunTurnLimit(int turnLimit);static void AfterCvPreGame_setAutorunTurnLimit(int turnLimit);static void ReplaceCvPreGame_setAutorunTurnLimit(void (*original)(int), int turnLimit);CivRegisterBefore<CivHooks::CvPreGame_setAutorunTurnLimit>(host, &BeforeCvPreGame_setAutorunTurnLimit);CivRegisterAfter<CivHooks::CvPreGame_setAutorunTurnLimit>(host, &AfterCvPreGame_setAutorunTurnLimit);CivRegisterReplace<CivHooks::CvPreGame_setAutorunTurnLimit>(host, &ReplaceCvPreGame_setAutorunTurnLimit);