Hooks
static bool BeforeCvPreGame_setAutorunTurnDelay(float turnDelay);static void AfterCvPreGame_setAutorunTurnDelay(float turnDelay);static void ReplaceCvPreGame_setAutorunTurnDelay(void (*original)(float), float turnDelay);CivRegisterBefore<CivHooks::CvPreGame_setAutorunTurnDelay>(host, &BeforeCvPreGame_setAutorunTurnDelay);CivRegisterAfter<CivHooks::CvPreGame_setAutorunTurnDelay>(host, &AfterCvPreGame_setAutorunTurnDelay);CivRegisterReplace<CivHooks::CvPreGame_setAutorunTurnDelay>(host, &ReplaceCvPreGame_setAutorunTurnDelay);