CvPreGame::read(FDataStream &, bool)
- Defined in
- CvPreGame.cpp, line 1915
- Hook name
CivHooks::CvPreGame_read
Hooks
static bool BeforeCvPreGame_read(FDataStream& loadFrom, bool bReadVersion);static void AfterCvPreGame_read(FDataStream& loadFrom, bool bReadVersion);static void ReplaceCvPreGame_read(void (*original)(FDataStream&, bool), FDataStream& loadFrom, bool bReadVersion);CivRegisterBefore<CivHooks::CvPreGame_read>(host, &BeforeCvPreGame_read);CivRegisterAfter<CivHooks::CvPreGame_read>(host, &AfterCvPreGame_read);CivRegisterReplace<CivHooks::CvPreGame_read>(host, &ReplaceCvPreGame_read);
Code
1915void read(FDataStream& loadFrom, bool bReadVersion)1916{1917 loadSlotHints(loadFrom, bReadVersion);1918 readArchive(loadFrom, bReadVersion);19191920 SyncGameOptionsWithEnumList();1921 for(int i = 0; i < MAX_PLAYERS; ++i)1922 {1923 bindLeaderKeys((PlayerTypes)i);1924 bindCivilizationKeys((PlayerTypes)i);1925 }1926 ReseatConnectedPlayers();1927}