Hooks
static bool BeforeCvPreGame_civilizationKeyAvailable(PlayerTypes p, bool& result);static void AfterCvPreGame_civilizationKeyAvailable(PlayerTypes p, bool& result);static bool ReplaceCvPreGame_civilizationKeyAvailable(bool (*original)(PlayerTypes), PlayerTypes p);CivRegisterBefore<CivHooks::CvPreGame_civilizationKeyAvailable>(host, &BeforeCvPreGame_civilizationKeyAvailable);CivRegisterAfter<CivHooks::CvPreGame_civilizationKeyAvailable>(host, &AfterCvPreGame_civilizationKeyAvailable);CivRegisterReplace<CivHooks::CvPreGame_civilizationKeyAvailable>(host, &ReplaceCvPreGame_civilizationKeyAvailable);