Bazaar developer reference

CvPlot::changeSeeFromSight(TeamTypes, DirectionTypes, int, bool, InvisibleTypes, CvUnit *)

Defined in
CvPlot.cpp, line 1498
Class
CvPlot
Hook name
CivHooks::CvPlot_changeSeeFromSight

Hooks

static bool BeforeCvPlot_changeSeeFromSight(CvPlot* self, TeamTypes eTeam, DirectionTypes eDirection, int iFromLevel, bool bIncrement, InvisibleTypes eSeeInvisible, CvUnit* pUnit);static void AfterCvPlot_changeSeeFromSight(CvPlot* self, TeamTypes eTeam, DirectionTypes eDirection, int iFromLevel, bool bIncrement, InvisibleTypes eSeeInvisible, CvUnit* pUnit);static void ReplaceCvPlot_changeSeeFromSight(void (*original)(CvPlot*, TeamTypes, DirectionTypes, int, bool, InvisibleTypes, CvUnit*), CvPlot* self, TeamTypes eTeam, DirectionTypes eDirection, int iFromLevel, bool bIncrement, InvisibleTypes eSeeInvisible, CvUnit* pUnit);CivRegisterBefore<CivHooks::CvPlot_changeSeeFromSight>(host, &BeforeCvPlot_changeSeeFromSight);CivRegisterAfter<CivHooks::CvPlot_changeSeeFromSight>(host, &AfterCvPlot_changeSeeFromSight);CivRegisterReplace<CivHooks::CvPlot_changeSeeFromSight>(host, &ReplaceCvPlot_changeSeeFromSight);

Code

1497#if defined(MOD_API_EXTENSIONS)1498void CvPlot::changeSeeFromSight(TeamTypes eTeam, DirectionTypes eDirection, int iFromLevel, bool bIncrement, InvisibleTypes eSeeInvisible, CvUnit* pUnit)1499#else1500void CvPlot::changeSeeFromSight(TeamTypes eTeam, DirectionTypes eDirection, int iFromLevel, bool bIncrement, InvisibleTypes eSeeInvisible)1501#endif1502{1503	CvPlot* pPlot;1504	int iThroughLevel;15051506	iThroughLevel = seeThroughLevel();15071508	if(iFromLevel >= iThroughLevel)1509	{1510		pPlot = plotDirection(getX(), getY(), eDirection);15111512		if(pPlot != NULL)1513		{1514			if((iFromLevel > iThroughLevel) || (pPlot->seeFromLevel(eTeam) > iFromLevel))1515			{1516#if defined(MOD_API_EXTENSIONS)1517				pPlot->changeVisibilityCount(eTeam, ((bIncrement) ? 1 : -1), eSeeInvisible, true, false, pUnit);1518#else1519				pPlot->changeVisibilityCount(eTeam, ((bIncrement) ? 1 : -1), eSeeInvisible, true, false);1520#endif1521			}1522		}1523	}1524}

Calls