IsSafe(CvPlayerAI *)
- Defined in
- CvPlayerAI.cpp, line 1061
- Hook name
CivHooks::IsSafe
Hooks
static bool BeforeIsSafe(CvPlayerAI* pPlayer, bool& result);static void AfterIsSafe(CvPlayerAI* pPlayer, bool& result);static bool ReplaceIsSafe(bool (*original)(CvPlayerAI*), CvPlayerAI* pPlayer);CivRegisterBefore<CivHooks::IsSafe>(host, &BeforeIsSafe);CivRegisterAfter<CivHooks::IsSafe>(host, &AfterIsSafe);CivRegisterReplace<CivHooks::IsSafe>(host, &ReplaceIsSafe);
Code
1061bool IsSafe(CvPlayerAI* pPlayer)1062{1063 CvAssertMsg(pPlayer, "Need a player");1064 if(!pPlayer)1065 {1066 return false;1067 }10681069 if(pPlayer->GetDiplomacyAI()->GetStateAllWars() == STATE_ALL_WARS_WINNING)1070 {1071 return true;1072 }1073 else1074 {1075 CvMilitaryAI* pMilitaryAI = pPlayer->GetMilitaryAI();1076 CvAssertMsg(pMilitaryAI, "No military AI");1077 if(!pMilitaryAI)1078 {1079 return false;1080 }10811082 MilitaryAIStrategyTypes eAtWarStrategy = (MilitaryAIStrategyTypes)GC.getInfoTypeForString("MILITARYAISTRATEGY_AT_WAR");1083 if(!pMilitaryAI->IsUsingStrategy(eAtWarStrategy))1084 {1085 return true;1086 }10871088 return false;1089 }1090}