Hooks
static bool BeforeCvPlayerAI_AI_doTurnUnitsPre(CvPlayerAI* self);static void AfterCvPlayerAI_AI_doTurnUnitsPre(CvPlayerAI* self);static void ReplaceCvPlayerAI_AI_doTurnUnitsPre(void (*original)(CvPlayerAI*), CvPlayerAI* self);CivRegisterBefore<CivHooks::CvPlayerAI_AI_doTurnUnitsPre>(host, &BeforeCvPlayerAI_AI_doTurnUnitsPre);CivRegisterAfter<CivHooks::CvPlayerAI_AI_doTurnUnitsPre>(host, &AfterCvPlayerAI_AI_doTurnUnitsPre);CivRegisterReplace<CivHooks::CvPlayerAI_AI_doTurnUnitsPre>(host, &ReplaceCvPlayerAI_AI_doTurnUnitsPre);