Hooks
static bool BeforeCvMinorCivAI_SetRouteConnectionEstablished(CvMinorCivAI* self, PlayerTypes eMajor, bool bValue);static void AfterCvMinorCivAI_SetRouteConnectionEstablished(CvMinorCivAI* self, PlayerTypes eMajor, bool bValue);static void ReplaceCvMinorCivAI_SetRouteConnectionEstablished(void (*original)(CvMinorCivAI*, PlayerTypes, bool), CvMinorCivAI* self, PlayerTypes eMajor, bool bValue);CivRegisterBefore<CivHooks::CvMinorCivAI_SetRouteConnectionEstablished>(host, &BeforeCvMinorCivAI_SetRouteConnectionEstablished);CivRegisterAfter<CivHooks::CvMinorCivAI_SetRouteConnectionEstablished>(host, &AfterCvMinorCivAI_SetRouteConnectionEstablished);CivRegisterReplace<CivHooks::CvMinorCivAI_SetRouteConnectionEstablished>(host, &ReplaceCvMinorCivAI_SetRouteConnectionEstablished);