Hooks
static bool BeforeCvMinorCivAI_IsFriendshipAboveAlliesThreshold(const CvMinorCivAI* self, int iFriendship, bool& result);static void AfterCvMinorCivAI_IsFriendshipAboveAlliesThreshold(const CvMinorCivAI* self, int iFriendship, bool& result);static bool ReplaceCvMinorCivAI_IsFriendshipAboveAlliesThreshold(bool (*original)(const CvMinorCivAI*, int), const CvMinorCivAI* self, int iFriendship);CivRegisterBefore<CivHooks::CvMinorCivAI_IsFriendshipAboveAlliesThreshold>(host, &BeforeCvMinorCivAI_IsFriendshipAboveAlliesThreshold);CivRegisterAfter<CivHooks::CvMinorCivAI_IsFriendshipAboveAlliesThreshold>(host, &AfterCvMinorCivAI_IsFriendshipAboveAlliesThreshold);CivRegisterReplace<CivHooks::CvMinorCivAI_IsFriendshipAboveAlliesThreshold>(host, &ReplaceCvMinorCivAI_IsFriendshipAboveAlliesThreshold);