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CvMinorCivAI::GetQuestTurnsDuration(PlayerTypes, MinorCivQuestTypes) const

Defined in
CvMinorCivAI.cpp, line 5418
Class
CvMinorCivAI
Hook name
CivHooks::CvMinorCivAI_GetQuestTurnsDuration

Hooks

static bool BeforeCvMinorCivAI_GetQuestTurnsDuration(const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType, int& result);static void AfterCvMinorCivAI_GetQuestTurnsDuration(const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType, int& result);static int ReplaceCvMinorCivAI_GetQuestTurnsDuration(int (*original)(const CvMinorCivAI*, PlayerTypes, MinorCivQuestTypes), const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType);CivRegisterBefore<CivHooks::CvMinorCivAI_GetQuestTurnsDuration>(host, &BeforeCvMinorCivAI_GetQuestTurnsDuration);CivRegisterAfter<CivHooks::CvMinorCivAI_GetQuestTurnsDuration>(host, &AfterCvMinorCivAI_GetQuestTurnsDuration);CivRegisterReplace<CivHooks::CvMinorCivAI_GetQuestTurnsDuration>(host, &ReplaceCvMinorCivAI_GetQuestTurnsDuration);

Code

5417#if defined(MOD_EVENTS_QUESTS)5418int CvMinorCivAI::GetQuestTurnsDuration(PlayerTypes ePlayer, MinorCivQuestTypes eType) const5419{5420	CvAssertMsg(ePlayer >= 0, "ePlayer is expected to be non-negative (invalid Index)");5421	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "ePlayer is expected to be within maximum bounds (invalid Index)");5422	if(ePlayer < 0 || ePlayer >= MAX_MAJOR_CIVS) return CvMinorCivQuest::NO_TURN;54235424	for(uint iQuestLoop = 0; iQuestLoop < m_QuestsGiven[ePlayer].size(); iQuestLoop++)5425	{5426		if(m_QuestsGiven[ePlayer][iQuestLoop].GetType() == eType)5427		{5428			return m_QuestsGiven[ePlayer][iQuestLoop].GetTurnsDuration();5429		}5430	}54315432	return CvMinorCivQuest::NO_TURN;5433}

Calls

Called by