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CvMinorCivAI::GetQuestData2(PlayerTypes, MinorCivQuestTypes) const

Defined in
CvMinorCivAI.cpp, line 5383
Class
CvMinorCivAI
Hook name
CivHooks::CvMinorCivAI_GetQuestData2

Hooks

static bool BeforeCvMinorCivAI_GetQuestData2(const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType, int& result);static void AfterCvMinorCivAI_GetQuestData2(const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType, int& result);static int ReplaceCvMinorCivAI_GetQuestData2(int (*original)(const CvMinorCivAI*, PlayerTypes, MinorCivQuestTypes), const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType);CivRegisterBefore<CivHooks::CvMinorCivAI_GetQuestData2>(host, &BeforeCvMinorCivAI_GetQuestData2);CivRegisterAfter<CivHooks::CvMinorCivAI_GetQuestData2>(host, &AfterCvMinorCivAI_GetQuestData2);CivRegisterReplace<CivHooks::CvMinorCivAI_GetQuestData2>(host, &ReplaceCvMinorCivAI_GetQuestData2);

Code

5382/// What is Data member 25383int CvMinorCivAI::GetQuestData2(PlayerTypes ePlayer, MinorCivQuestTypes eType) const5384{5385	CvAssertMsg(ePlayer >= 0, "ePlayer is expected to be non-negative (invalid Index)");5386	CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "ePlayer is expected to be within maximum bounds (invalid Index)");5387	if(ePlayer < 0 || ePlayer >= MAX_MAJOR_CIVS) return CvMinorCivQuest::NO_QUEST_DATA;53885389	for(uint iQuestLoop = 0; iQuestLoop < m_QuestsGiven[ePlayer].size(); iQuestLoop++)5390	{5391		if(m_QuestsGiven[ePlayer][iQuestLoop].GetType() == eType)5392		{5393			return m_QuestsGiven[ePlayer][iQuestLoop].GetSecondaryData();5394		}5395	}53965397	return CvMinorCivQuest::NO_QUEST_DATA;5398}

Calls

Called by