CvMinorCivAI::GetQuestData1(PlayerTypes, MinorCivQuestTypes) const
- Defined in
- CvMinorCivAI.cpp, line 5365
- Class
- CvMinorCivAI
- Hook name
CivHooks::CvMinorCivAI_GetQuestData1
Hooks
static bool BeforeCvMinorCivAI_GetQuestData1(const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType, int& result);static void AfterCvMinorCivAI_GetQuestData1(const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType, int& result);static int ReplaceCvMinorCivAI_GetQuestData1(int (*original)(const CvMinorCivAI*, PlayerTypes, MinorCivQuestTypes), const CvMinorCivAI* self, PlayerTypes ePlayer, MinorCivQuestTypes eType);CivRegisterBefore<CivHooks::CvMinorCivAI_GetQuestData1>(host, &BeforeCvMinorCivAI_GetQuestData1);CivRegisterAfter<CivHooks::CvMinorCivAI_GetQuestData1>(host, &AfterCvMinorCivAI_GetQuestData1);CivRegisterReplace<CivHooks::CvMinorCivAI_GetQuestData1>(host, &ReplaceCvMinorCivAI_GetQuestData1);
Code
5364/// What is Data member 15365int CvMinorCivAI::GetQuestData1(PlayerTypes ePlayer, MinorCivQuestTypes eType) const5366{5367 CvAssertMsg(ePlayer >= 0, "ePlayer is expected to be non-negative (invalid Index)");5368 CvAssertMsg(ePlayer < MAX_MAJOR_CIVS, "ePlayer is expected to be within maximum bounds (invalid Index)");5369 if(ePlayer < 0 || ePlayer >= MAX_MAJOR_CIVS) CvMinorCivQuest::NO_QUEST_DATA;53705371 for(uint iQuestLoop = 0; iQuestLoop < m_QuestsGiven[ePlayer].size(); iQuestLoop++)5372 {5373 if(m_QuestsGiven[ePlayer][iQuestLoop].GetType() == eType)5374 {5375 return m_QuestsGiven[ePlayer][iQuestLoop].GetPrimaryData();5376 }5377 }53785379 return CvMinorCivQuest::NO_QUEST_DATA;5380}
Calls
BaseVector::operator[]BaseVector::operator[]BaseVector::size- CvMinorCivQuest::GetPrimaryData() const
- CvMinorCivQuest::GetType() const