Bazaar developer reference

CvMinorCivAI::GetFirstPossibleTurnForGlobalQuests() const

Defined in
CvMinorCivAI.cpp, line 3593
Class
CvMinorCivAI
Hook name
CivHooks::CvMinorCivAI_GetFirstPossibleTurnForGlobalQuests

Hooks

static bool BeforeCvMinorCivAI_GetFirstPossibleTurnForGlobalQuests(const CvMinorCivAI* self, int& result);static void AfterCvMinorCivAI_GetFirstPossibleTurnForGlobalQuests(const CvMinorCivAI* self, int& result);static int ReplaceCvMinorCivAI_GetFirstPossibleTurnForGlobalQuests(int (*original)(const CvMinorCivAI*), const CvMinorCivAI* self);CivRegisterBefore<CivHooks::CvMinorCivAI_GetFirstPossibleTurnForGlobalQuests>(host, &BeforeCvMinorCivAI_GetFirstPossibleTurnForGlobalQuests);CivRegisterAfter<CivHooks::CvMinorCivAI_GetFirstPossibleTurnForGlobalQuests>(host, &AfterCvMinorCivAI_GetFirstPossibleTurnForGlobalQuests);CivRegisterReplace<CivHooks::CvMinorCivAI_GetFirstPossibleTurnForGlobalQuests>(host, &ReplaceCvMinorCivAI_GetFirstPossibleTurnForGlobalQuests);

Code

3592/// What is the first possible turn of the game we can give out global Quests, that are for multiple players?3593int CvMinorCivAI::GetFirstPossibleTurnForGlobalQuests() const3594{3595	return /*30*/ GC.getMINOR_CIV_GLOBAL_QUEST_FIRST_POSSIBLE_TURN();3596}

Calls

Called by