Hooks
static bool BeforeCvMinorCivAI_GetCurrentSpawnEstimate(CvMinorCivAI* self, PlayerTypes ePlayer, int& result);static void AfterCvMinorCivAI_GetCurrentSpawnEstimate(CvMinorCivAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvMinorCivAI_GetCurrentSpawnEstimate(int (*original)(CvMinorCivAI*, PlayerTypes), CvMinorCivAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvMinorCivAI_GetCurrentSpawnEstimate>(host, &BeforeCvMinorCivAI_GetCurrentSpawnEstimate);CivRegisterAfter<CivHooks::CvMinorCivAI_GetCurrentSpawnEstimate>(host, &AfterCvMinorCivAI_GetCurrentSpawnEstimate);CivRegisterReplace<CivHooks::CvMinorCivAI_GetCurrentSpawnEstimate>(host, &ReplaceCvMinorCivAI_GetCurrentSpawnEstimate);