Hooks
static bool BeforeCvMinorCivAI_ChangeNumGoldGifted(CvMinorCivAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvMinorCivAI_ChangeNumGoldGifted(CvMinorCivAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvMinorCivAI_ChangeNumGoldGifted(void (*original)(CvMinorCivAI*, PlayerTypes, int), CvMinorCivAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvMinorCivAI_ChangeNumGoldGifted>(host, &BeforeCvMinorCivAI_ChangeNumGoldGifted);CivRegisterAfter<CivHooks::CvMinorCivAI_ChangeNumGoldGifted>(host, &AfterCvMinorCivAI_ChangeNumGoldGifted);CivRegisterReplace<CivHooks::CvMinorCivAI_ChangeNumGoldGifted>(host, &ReplaceCvMinorCivAI_ChangeNumGoldGifted);