Hooks
static bool BeforeCvMinorCivAI_ChangeAngerFreeIntrusionCounter(CvMinorCivAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvMinorCivAI_ChangeAngerFreeIntrusionCounter(CvMinorCivAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvMinorCivAI_ChangeAngerFreeIntrusionCounter(void (*original)(CvMinorCivAI*, PlayerTypes, int), CvMinorCivAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvMinorCivAI_ChangeAngerFreeIntrusionCounter>(host, &BeforeCvMinorCivAI_ChangeAngerFreeIntrusionCounter);CivRegisterAfter<CivHooks::CvMinorCivAI_ChangeAngerFreeIntrusionCounter>(host, &AfterCvMinorCivAI_ChangeAngerFreeIntrusionCounter);CivRegisterReplace<CivHooks::CvMinorCivAI_ChangeAngerFreeIntrusionCounter>(host, &ReplaceCvMinorCivAI_ChangeAngerFreeIntrusionCounter);