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CvMilitaryAI::Write(FDataStream &)

Defined in
CvMilitaryAI.cpp, line 399
Class
CvMilitaryAI
Hook name
CivHooks::CvMilitaryAI_Write

Hooks

static bool BeforeCvMilitaryAI_Write(CvMilitaryAI* self, FDataStream& kStream);static void AfterCvMilitaryAI_Write(CvMilitaryAI* self, FDataStream& kStream);static void ReplaceCvMilitaryAI_Write(void (*original)(CvMilitaryAI*, FDataStream&), CvMilitaryAI* self, FDataStream& kStream);CivRegisterBefore<CivHooks::CvMilitaryAI_Write>(host, &BeforeCvMilitaryAI_Write);CivRegisterAfter<CivHooks::CvMilitaryAI_Write>(host, &AfterCvMilitaryAI_Write);CivRegisterReplace<CivHooks::CvMilitaryAI_Write>(host, &ReplaceCvMilitaryAI_Write);

Code

398/// Serialization write399void CvMilitaryAI::Write(FDataStream& kStream)400{401	// Current version number402	uint uiVersion = 1;403	kStream << uiVersion;404	MOD_SERIALIZE_INIT_WRITE(kStream);405406	FAssertMsg(GC.getNumMilitaryAIStrategyInfos() > 0, "Number of AIStrategies to serialize is expected to greater than 0");407	kStream << m_iTotalThreatWeight;408	kStream << (int)m_eArmyTypeBeingBuilt;409	kStream << m_iNumberOfTimesOpsBuildSkippedOver;410	kStream << GC.getNumMilitaryAIStrategyInfos();411	kStream << ArrayWrapper<bool>(m_pAIStrategies->GetNumMilitaryAIStrategies(), m_pabUsingStrategy);412	kStream << ArrayWrapper<int>(m_pAIStrategies->GetNumMilitaryAIStrategies(), m_paiTurnStrategyAdopted);413	kStream << ArrayWrapper<int>(MAX_CIV_PLAYERS, m_paeLastTurnWarState);414	kStream << ArrayWrapper<int>(MAX_CIV_PLAYERS, m_paeLastTurnMilitaryThreat);415	kStream << ArrayWrapper<int>(MAX_CIV_PLAYERS, m_paeLastTurnMilitaryStrength);416	kStream << ArrayWrapper<int>(MAX_CIV_PLAYERS, m_paeLastTurnTargetValue);417}

Calls

Called by