CvMap::getGridHeight() const
- Defined in
- CvMap.h, line 170
- Class
- CvMap
- Not a hook point
- written in a header
Code
170 inline int getGridHeight() const171 {172 return m_iGridHeight;173 }
Called by
- CvArea::GetTopAndBottomLatitudes(int &, int &)
- CvDangerPlots::Write(FDataStream &) const
- CvDllMap::GetGridHeight() const
- dyWrap(int)
- CvMap::InitPlots()
- CvMap::init(CvMapInitData *)
- CvMap::maxPlotDistance()
- CvMap::setup()
- CvMap::syncRandPlot(int, int, int, int)
- CvMap::isPlot(int, int) const
- CvMap::plot(int, int) const
- CvPlayer::DoUpdateProximityToPlayer(PlayerTypes)
- CvPlayer::InitPlots()
- CvPlot::getLatitude() const
- CvPlot::getNearestLandPlotInternal(int) const
- CvReplayInfo::createInfo()
- CvTeam::testCircumnavigated()
- CvUnit::calculateExoticGoodsDistanceFactor(const CvPlot *)
- CvWorldBuilderMapLoader::Save(const wchar_t *, const char *)
- CvWorldBuilderMapLoader::ValidateCoast()
- CvWorldBuilderMapLoader::ValidateTerrain()
- FindClosestCity(const PlayerTypes, const CvPlot &)
- CvLuaMap::lGetGridSize(lua_State *)