Hooks
static bool BeforeCvCivilizationBaseInfo_isPlayable(const CvCivilizationBaseInfo* self, bool& result);static void AfterCvCivilizationBaseInfo_isPlayable(const CvCivilizationBaseInfo* self, bool& result);static bool ReplaceCvCivilizationBaseInfo_isPlayable(bool (*original)(const CvCivilizationBaseInfo*), const CvCivilizationBaseInfo* self);CivRegisterBefore<CivHooks::CvCivilizationBaseInfo_isPlayable>(host, &BeforeCvCivilizationBaseInfo_isPlayable);CivRegisterAfter<CivHooks::CvCivilizationBaseInfo_isPlayable>(host, &AfterCvCivilizationBaseInfo_isPlayable);CivRegisterReplace<CivHooks::CvCivilizationBaseInfo_isPlayable>(host, &ReplaceCvCivilizationBaseInfo_isPlayable);