CvGlobals::getBARBARIAN_CAMP_IMPROVEMENT()
- Defined in
- CvGlobals.h, line 7081
- Class
- CvGlobals
- Not a hook point
- written in a header
Code
7081 inline int getBARBARIAN_CAMP_IMPROVEMENT()7082 {7083 return m_iBARBARIAN_CAMP_IMPROVEMENT;7084 }
Called by
- CvAIOperationDestroyBarbarianCamp::FindBestTarget()
- CvAIOperationDestroyBarbarianCamp::ShouldAbort()
- CvAIOperationNavalSuperiority::FindBestTarget()
- CvBarbarians::DoCamps()
- CvBarbarians::DoUnits()
- CvBeliefHelpers::ConvertBarbarianUnit(const CvUnit *, UnitHandle)
- CvCity::GetBuyablePlotList(std::vector<int> &)
- CvGame::GetBarbarianCampImprovementType()
- CvMilitaryAI::ScanForBarbarians()
- CvMinorCivAI::GetBestNearbyCampToKill()
- CvMinorCivAI::IsValidQuestCopyForPlayer(PlayerTypes, CvMinorCivQuest *)
- CvMinorCivQuest::DoStartQuestUsingExistingData(CvMinorCivQuest *)
- CvMinorCivQuest::IsComplete()
- CvPlayer::canReceiveGoody(CvPlot *, GoodyTypes, CvUnit *) const
- CvPlayer::doUpdateBarbarianCampVisibility()
- CvPlayer::receiveGoody(CvPlot *, GoodyTypes, CvUnit *)
- CvPlot::HasBarbarianCamp()
- CvPlot::setImprovementType(ImprovementTypes, PlayerTypes)
- CvPlot::setOwner(PlayerTypes, int, bool, bool)
- CvPlot::setRevealedImprovementType(TeamTypes, ImprovementTypes)
- CvTacticalAI::FindTacticalTargets()
- CvTacticalAI::FindUnitsWithinStrikingDistance(CvPlot *, int, int, bool, bool, bool, bool, bool, bool)
- CvTacticalAI::IdentifyPriorityBarbarianTargets()
- CvPlayerTraits::CheckForBarbarianConversion(CvUnit *, CvPlot *)
- CvUnit::UnitAttack(int, int, int, int)
- CvUnit::setDamage(int, PlayerTypes, int, float, const CvString *)
- CvUnit::setXY(int, int, bool, bool, bool, bool, bool)