Bazaar developer reference

CvCityEspionage::SetLastProgress(PlayerTypes, int)

Defined in
CvEspionageClasses.cpp, line 4429
Class
CvCityEspionage
Hook name
CivHooks::CvCityEspionage_SetLastProgress

Hooks

static bool BeforeCvCityEspionage_SetLastProgress(CvCityEspionage* self, PlayerTypes ePlayer, int iProgress);static void AfterCvCityEspionage_SetLastProgress(CvCityEspionage* self, PlayerTypes ePlayer, int iProgress);static void ReplaceCvCityEspionage_SetLastProgress(void (*original)(CvCityEspionage*, PlayerTypes, int), CvCityEspionage* self, PlayerTypes ePlayer, int iProgress);CivRegisterBefore<CivHooks::CvCityEspionage_SetLastProgress>(host, &BeforeCvCityEspionage_SetLastProgress);CivRegisterAfter<CivHooks::CvCityEspionage_SetLastProgress>(host, &AfterCvCityEspionage_SetLastProgress);CivRegisterReplace<CivHooks::CvCityEspionage_SetLastProgress>(host, &ReplaceCvCityEspionage_SetLastProgress);

Code

4428/// SetLastProgress - set the amount of progress that the city will remember for the display4429void CvCityEspionage::SetLastProgress(PlayerTypes ePlayer, int iProgress)4430{4431	m_aiLastProgress[ePlayer] = iProgress;4432}

Calls

Called by