CvEconomicAI.cpp
Functions
- AppendToLog(CvString &, CvString &, CvString, CvString)
- AppendToLog(CvString &, CvString &, CvString, float)
- AppendToLog(CvString &, CvString &, CvString, int)
- GetWeightThresholdModifier(EconomicAIStrategyTypes, CvPlayer *)
- IsAreaSafeForQuickColony(int, CvPlayer *)
- IsTestStrategy_CitiesNeedNavalGrowth(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_CitiesNeedNavalTileImprovement(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_ConcertTour(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_DevelopingReligion(CvPlayer *)
- IsTestStrategy_EarlyExpansion(CvPlayer *)
- IsTestStrategy_EnoughArchaeologists(CvPlayer *)
- IsTestStrategy_EnoughExpansion(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_EnoughRecon(CvPlayer *)
- IsTestStrategy_EnoughReconSea(CvPlayer *)
- IsTestStrategy_ExpandLikeCrazy(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_ExpandToOtherContinents(CvPlayer *)
- IsTestStrategy_FoundCity(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_GrowLikeCrazy(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_GS_Conquest(CvPlayer *)
- IsTestStrategy_GS_Culture(CvPlayer *)
- IsTestStrategy_GS_Diplomacy(CvPlayer *)
- IsTestStrategy_GS_Spaceship(CvPlayer *)
- IsTestStrategy_GS_SpaceshipHomestretch(CvPlayer *)
- IsTestStrategy_HaltGrowthBuildings(CvPlayer *)
- IsTestStrategy_IslandStart(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_LosingMoney(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_MostlyOnTheCoast(CvPlayer *)
- IsTestStrategy_NavalMap(CvPlayer *)
- IsTestStrategy_NeedArchaeologists(CvPlayer *)
- IsTestStrategy_NeedGuilds(CvPlayer *)
- IsTestStrategy_NeedHappiness(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_NeedHappinessCritical(EconomicAIStrategyTypes, CvPlayer *)
- IsTestStrategy_NeedImprovement(CvPlayer *, YieldTypes)
- IsTestStrategy_NeedMuseums(CvPlayer *)
- IsTestStrategy_NeedRecon(CvPlayer *)
- IsTestStrategy_NeedReconSea(CvPlayer *)
- IsTestStrategy_OffshoreExpansionMap(CvPlayer *)
- IsTestStrategy_OneOrFewerCoastalCities(CvPlayer *)
- IsTestStrategy_ReallyExpandToOtherContinents(CvPlayer *)
- IsTestStrategy_ReallyNeedReconSea(CvPlayer *)
- IsTestStrategy_StartedPiety(CvPlayer *)
- IsTestStrategy_TechLeader(CvPlayer *)
- IsTestStrategy_TooManyUnits(CvPlayer *)
- IsTestStrategy_TradeWithCityState(EconomicAIStrategyTypes, CvPlayer *)
- operator<<(FDataStream &, const CvPurchaseRequest &)
- operator>>(FDataStream &, CvPurchaseRequest &)