Hooks
static bool BeforeCvDllScriptSystemUtility_PushCvUnitInstance(CvDllScriptSystemUtility* self, lua_State* L, ICvUnit1* pkUnit);static void AfterCvDllScriptSystemUtility_PushCvUnitInstance(CvDllScriptSystemUtility* self, lua_State* L, ICvUnit1* pkUnit);static void ReplaceCvDllScriptSystemUtility_PushCvUnitInstance(void (*original)(CvDllScriptSystemUtility*, lua_State*, ICvUnit1*), CvDllScriptSystemUtility* self, lua_State* L, ICvUnit1* pkUnit);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllScriptSystemUtility_PushCvUnitInstance);host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllScriptSystemUtility_PushCvUnitInstance);host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllScriptSystemUtility_PushCvUnitInstance);