Bazaar developer reference

CvDllScriptSystemUtility::PushCvUnitInstance(lua_State *, ICvUnit1 *)

Defined in
CvDllScriptSystemUtility.cpp, line 123
Class
CvDllScriptSystemUtility
Hook name
CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance

Hooks

static bool BeforeCvDllScriptSystemUtility_PushCvUnitInstance(CvDllScriptSystemUtility* self, lua_State* L, ICvUnit1* pkUnit);static void AfterCvDllScriptSystemUtility_PushCvUnitInstance(CvDllScriptSystemUtility* self, lua_State* L, ICvUnit1* pkUnit);static void ReplaceCvDllScriptSystemUtility_PushCvUnitInstance(void (*original)(CvDllScriptSystemUtility*, lua_State*, ICvUnit1*), CvDllScriptSystemUtility* self, lua_State* L, ICvUnit1* pkUnit);// CivHooks.h gives this hook point no types, so nothing checks these hooks' parameters.host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance::ID, CIV_HOOK_BEFORE, (void*)&BeforeCvDllScriptSystemUtility_PushCvUnitInstance);host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance::ID, CIV_HOOK_AFTER, (void*)&AfterCvDllScriptSystemUtility_PushCvUnitInstance);host->RegisterHook(host->pluginIndex, CivHooks::CvDllScriptSystemUtility_PushCvUnitInstance::ID, CIV_HOOK_REPLACE, (void*)&ReplaceCvDllScriptSystemUtility_PushCvUnitInstance);

Code

123void CvDllScriptSystemUtility::PushCvUnitInstance(lua_State* L, ICvUnit1* pkUnit)124{125	if(NULL != L && NULL != pkUnit)126	{127		CvDllUnit* pkDllUnit = static_cast<CvDllUnit*>(pkUnit);128		CvLuaUnit::Push(L, pkDllUnit->GetInstance());129	}130	else131	{132		lua_pushnil(L);133	}134}

Calls