CvDllNetInitInfo::CvDllNetInitInfo()
- Defined in
- CvDllNetInitInfo.cpp, line 13
- Class
- CvDllNetInitInfo
- Not a hook point
- constructor or destructor
Code
13CvDllNetInitInfo::CvDllNetInitInfo()14 : m_uiRefCount(1)15{16 m_szLoadFileName = CvPreGame::loadFileName();17 m_eLoadFileStorage = CvPreGame::loadFileStorage();18 m_szMapScriptName = CvPreGame::mapScriptName();19 m_bIsEarthMap = false;20 m_bIsRandomMapScript = CvPreGame::randomMapScript();21 m_bIsRandomWorldSize = CvPreGame::randomWorldSize();22 m_bWBMapNoPlayers = CvPreGame::mapNoPlayers();23 m_eWorldSize = CvPreGame::worldSize();24 m_eClimate = CvPreGame::climate();25 m_eSeaLevel = CvPreGame::seaLevel();26 m_eEra = CvPreGame::era();27 m_eCalendar = CvPreGame::calendar();28 m_iGameTurn = CvPreGame::gameTurn();29 m_bGameStarted = CvPreGame::gameStarted();30 m_eGameSpeed = CvPreGame::gameSpeed();31 m_eTurnTimerEnabled = CvPreGame::turnTimer();32 m_iTurnTimerTime = CvPreGame::pitBossTurnTime();33 m_szGameName = CvPreGame::gameName();34 m_uiSyncRandSeed = CvPreGame::syncRandomSeed();35 m_uiMapRandSeed = CvPreGame::mapRandomSeed();3637 m_abVictories = CvPreGame::victories();3839 m_aGameOptions = CvPreGame::GetGameOptions();40 m_aMapOptions = CvPreGame::GetMapOptions();41 m_abMPOptions = CvPreGame::multiplayerOptions();4243 m_iMaxTurns = CvPreGame::maxTurns();44 m_iMaxCityElimination = CvPreGame::maxCityElimination();45 m_iNumMinorCivs = CvPreGame::numMinorCivs();46 m_iNumAdvancedStartPoints = CvPreGame::advancedStartPoints();47 m_eMode = CvPreGame::gameMode();4849 ZeroMemory(m_szDebugString, sizeof m_szDebugString);50}
Calls
- CvPreGame::advancedStartPoints()
- CvPreGame::calendar()
- CvPreGame::climate()
- CvPreGame::era()
- CvPreGame::gameMode()
- CvPreGame::gameName()
- CvPreGame::gameSpeed()
- CvPreGame::gameStarted()
- CvPreGame::gameTurn()
- CvPreGame::GetGameOptions()
- CvPreGame::GetMapOptions()
- CvPreGame::loadFileName()
- CvPreGame::loadFileStorage()
- CvPreGame::mapNoPlayers()
- CvPreGame::mapRandomSeed()
- CvPreGame::mapScriptName()
- CvPreGame::maxCityElimination()
- CvPreGame::maxTurns()
- CvPreGame::multiplayerOptions()
- CvPreGame::numMinorCivs()
- CvPreGame::pitBossTurnTime()
- CvPreGame::randomMapScript()
- CvPreGame::randomWorldSize()
- CvPreGame::seaLevel()
- CvPreGame::syncRandomSeed()
- CvPreGame::turnTimer()
- CvPreGame::victories()
- CvPreGame::worldSize()
CvString::operator=memsetstd::vector::operator=std::vector::operator=