Bazaar developer reference

CvDllNetInitInfo::CvDllNetInitInfo()

Defined in
CvDllNetInitInfo.cpp, line 13
Class
CvDllNetInitInfo
Not a hook point
constructor or destructor

Code

13CvDllNetInitInfo::CvDllNetInitInfo()14	: m_uiRefCount(1)15{16	m_szLoadFileName = CvPreGame::loadFileName();17	m_eLoadFileStorage = CvPreGame::loadFileStorage();18	m_szMapScriptName = CvPreGame::mapScriptName();19	m_bIsEarthMap = false;20	m_bIsRandomMapScript = CvPreGame::randomMapScript();21	m_bIsRandomWorldSize = CvPreGame::randomWorldSize();22	m_bWBMapNoPlayers = CvPreGame::mapNoPlayers();23	m_eWorldSize = CvPreGame::worldSize();24	m_eClimate = CvPreGame::climate();25	m_eSeaLevel = CvPreGame::seaLevel();26	m_eEra = CvPreGame::era();27	m_eCalendar = CvPreGame::calendar();28	m_iGameTurn = CvPreGame::gameTurn();29	m_bGameStarted = CvPreGame::gameStarted();30	m_eGameSpeed = CvPreGame::gameSpeed();31	m_eTurnTimerEnabled = CvPreGame::turnTimer();32	m_iTurnTimerTime = CvPreGame::pitBossTurnTime();33	m_szGameName = CvPreGame::gameName();34	m_uiSyncRandSeed = CvPreGame::syncRandomSeed();35	m_uiMapRandSeed = CvPreGame::mapRandomSeed();3637	m_abVictories = CvPreGame::victories();3839	m_aGameOptions = CvPreGame::GetGameOptions();40	m_aMapOptions = CvPreGame::GetMapOptions();41	m_abMPOptions = CvPreGame::multiplayerOptions();4243	m_iMaxTurns = CvPreGame::maxTurns();44	m_iMaxCityElimination = CvPreGame::maxCityElimination();45	m_iNumMinorCivs = CvPreGame::numMinorCivs();46	m_iNumAdvancedStartPoints = CvPreGame::advancedStartPoints();47	m_eMode = CvPreGame::gameMode();4849	ZeroMemory(m_szDebugString, sizeof m_szDebugString);50}

Calls

Called by