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CvDiplomacyAI::SetPlayerTargetValue(PlayerTypes, TargetValueTypes)

Defined in
CvDiplomacyAI.cpp, line 6739
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_SetPlayerTargetValue

Hooks

static bool BeforeCvDiplomacyAI_SetPlayerTargetValue(CvDiplomacyAI* self, PlayerTypes ePlayer, TargetValueTypes eTargetValue);static void AfterCvDiplomacyAI_SetPlayerTargetValue(CvDiplomacyAI* self, PlayerTypes ePlayer, TargetValueTypes eTargetValue);static void ReplaceCvDiplomacyAI_SetPlayerTargetValue(void (*original)(CvDiplomacyAI*, PlayerTypes, TargetValueTypes), CvDiplomacyAI* self, PlayerTypes ePlayer, TargetValueTypes eTargetValue);CivRegisterBefore<CivHooks::CvDiplomacyAI_SetPlayerTargetValue>(host, &BeforeCvDiplomacyAI_SetPlayerTargetValue);CivRegisterAfter<CivHooks::CvDiplomacyAI_SetPlayerTargetValue>(host, &AfterCvDiplomacyAI_SetPlayerTargetValue);CivRegisterReplace<CivHooks::CvDiplomacyAI_SetPlayerTargetValue>(host, &ReplaceCvDiplomacyAI_SetPlayerTargetValue);

Code

6738/// Set assessment of this player's value as a military target6739void CvDiplomacyAI::SetPlayerTargetValue(PlayerTypes ePlayer, TargetValueTypes eTargetValue)6740{6741	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6742	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6743	CvAssertMsg(eTargetValue >= 0, "DIPLOMACY_AI: Invalid TargetValueType.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6744	CvAssertMsg(eTargetValue < NUM_TARGET_VALUES, "DIPLOMACY_AI: Invalid TargetValueType.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");6745	m_paePlayerTargetValue[ePlayer] = eTargetValue;6746}

Called by